AI Insights · Timothy · April 2024
Top 5 Final Fantasy Games on iOS in Saudi Arabia Q1 2024
Explore the performance of the top 5 Final Fantasy games on iOS in Saudi Arabia during Q1 2024, with insights on downloads, revenue, and active users.
Performance of Top 5 Final Fantasy Games on iOS in Saudi Arabia in Q1 2024
The performance of the top 5 Final Fantasy games on iOS in Saudi Arabia during the first quarter of 2024 showcased varied trends in downloads, revenue, and active users. Here’s a closer look at how each game fared:
FINAL FANTASY VII EVER CRISIS
Throughout Q1 2024, weekly revenue for FINAL FANTASY VII EVER CRISIS started at around $646 and saw a general decline, ending the quarter at approximately $296. Weekly downloads peaked at 585 in mid-January but mostly fluctuated between 10 and 89 for the rest of the quarter. Active users increased from 316 at the start of January to a peak of 639 in mid-January, before stabilizing around the 400 mark towards the end of March.
DISSIDIA FINAL FANTASY OO
DISSIDIA FINAL FANTASY OO had no weekly revenue during the quarter. Downloads reached their highest at 289 in mid-January, but quickly dropped to single digits and zeros for the remainder of the quarter. Active users showed a sharp decline from 95 in mid-January to just 22 by early March.
FINAL FANTASY BRAVE EXVIUS
FINAL FANTASY BRAVE EXVIUS experienced a decline in weekly revenue from $190 at the beginning of January to about $10 by the end of March. Downloads were minimal, peaking at just 95 in mid-January. Active users were also relatively low, with a noticeable drop from 36 in mid-January to zero by the end of the month.
FINAL FANTASY BE:WOTV
FINAL FANTASY BE:WOTV showed a fluctuating revenue pattern, starting at $564 and ending the quarter at $311, with a peak of $587 in early March. Downloads remained low, peaking at 80 in mid-January and then dropping to zero for the rest of the quarter. Active users saw a slight increase from 26 at the start of January to 60 in mid-January, and then stabilized around 26 towards the end of March.
Final Fantasy XV: War for Eos
Final Fantasy XV: War for Eos had modest weekly revenue, starting at $38 and ending at $15, with occasional peaks such as $64 in late February. Downloads were sporadic, peaking at 45 in late January but otherwise mostly flat. No active user data was available for this game.
The data for this analysis comes from Sensor Tower. For more detailed insights, visit Sensor Tower.